texture:

        
    Textures are series of images used in computer graphics to associate locations on a visible surface with varying values. This association is typically done by mapping locations on the texture (usually two-dimensional, but other dimensions and types of textures exist) to locations on the rendered surface. Filtering is often used to smooth away aliasing when sampling values from the texture, usually involving multiple images within a texture called mipmaps.

与texture相关的文章




站内导航:


特别声明:169IT网站部分信息来自互联网,如果侵犯您的权利,请及时告知,本站将立即删除!

©2012-2021,,E-mail:www_#163.com(请将#改为@)

浙ICP备11055608号-3